# CLAUDE.md This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Solution Structure Three projects in `ComicCompress.sln`, all targeting .NET 8.0: - **ComicCompress** (this directory) — Console application entry point. `Program.cs` handles CLI parsing via `McMaster.Extensions.CommandLineUtils` and orchestrates processing. - **iMGcompress-core** (`../iMGcompress-core`) — Class library containing all compression logic. Both the CLI and GUI depend on this. - **iMGcompress** (`../iMGcompress`) — Windows Forms GUI (`net8.0-windows`) wrapping the core library. ## Build & Run ```powershell # Development build dotnet build # Run CLI (from project root) dotnet run -- --help dotnet run -- -i -o -q 75 -p # Publish self-contained Windows executable dotnet publish -r win-x64 -c Release ``` `launchSettings.json` defines named profiles (e.g. `PROD`, `DEV_HOME`, `Compress Image to webp`) for common invocations. ## CLI Flags | Flag | Description | |------|-------------| | `-i` | Input file or folder (required) | | `-o` | Output base path (default: `converted_comics`) | | `-r` | Recurse into subfolders | | `-s` | Skip if output already exists | | `-q` | WebP quality 0–100 (default: 75) | | `-p` | Parallel processing (all CPUs) | | `-c` | Parallel with N CPUs | | `-d` | PDF-only mode | | `-j` | Image-only mode | | `-n` | Zebra PRN mode (generates PNG + WebP Base64 URI) | | `-a` | Copy unprocessed files to output | ## Architecture **Data flow:** Input (`.cbr`/`.cbz` archives or loose images) → extract → convert each image to WebP → repack as `.cbz`. ### Core library (`iMGcompress-core`) - **`Compressor.cs`** — Central engine. Reads RAR/ZIP archives via `SharpCompress`, converts images to WebP via `Imazen.WebP`, and writes output `.cbz`. Handles solid and non-solid archives separately. The first image in an archive (cover) is preserved without conversion. - **`FileProcessor.cs`** — Orchestrates parallel or sequential processing over a file list. Inner class `ProcessorFlags` carries all options. Writes the final compression report. - **`FileParser.cs`** — Recursively enumerates input files. - **`ImageExtractor.cs`** — Implements `IRenderListener` (iText) to extract images from PDF pages and produce a `.cbz`. - **`PixelMap.cs`** — Parses Portable Bitmap formats (PBM/PGM/PPM, variants P1–P6) into `System.Drawing.Bitmap` before WebP encoding. - **`Logger.cs`** — Thread-safe colored console/file logger. `LogLevel`: Error, Warning, Info, Verbose. - **`file_stat.cs`** — Simple DTO tracking per-file uncompressed/compressed sizes for statistics. ### Console app (`ComicCompress`) `Program.cs` parses flags, builds a `ProcessorFlags`, calls `FileParser` to enumerate targets, then hands off to `FileProcessor`. Video (MP4→WebM) conversion uses `Xabe.FFmpeg`. Zebra PRN rendering uses `BinaryKits.Zpl.Viewer`. ## Key Dependencies | Package | Purpose | |---------|---------| | `SharpCompress` | Read/write RAR and ZIP archives | | `Imazen.WebP` + `libwebp.dll` | WebP encoding (requires `libwebp.dll` in output dir) | | `Magick.NET-Q8-x64` | Advanced image format support (TIFF, etc.) | | `iTextSharp` / `itext` | PDF parsing | | `Xabe.FFmpeg` | Video conversion | | `BinaryKits.Zpl.Viewer` | Zebra PRN label rendering | | `McMaster.Extensions.CommandLineUtils` | CLI argument parsing | **`libwebp.dll` must be present** alongside the executable at runtime — it is checked into the repo root.