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# CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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## Solution Structure
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Three projects in `ComicCompress.sln`, all targeting .NET 8.0:
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- **ComicCompress** (this directory) — Console application entry point. `Program.cs` handles CLI parsing via `McMaster.Extensions.CommandLineUtils` and orchestrates processing.
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- **iMGcompress-core** (`../iMGcompress-core`) — Class library containing all compression logic. Both the CLI and GUI depend on this.
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- **iMGcompress** (`../iMGcompress`) — Windows Forms GUI (`net8.0-windows`) wrapping the core library.
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## Build & Run
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```powershell
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# Development build
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dotnet build
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# Run CLI (from project root)
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dotnet run -- --help
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dotnet run -- -i <input> -o <output> -q 75 -p
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# Publish self-contained Windows executable
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dotnet publish -r win-x64 -c Release
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```
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`launchSettings.json` defines named profiles (e.g. `PROD`, `DEV_HOME`, `Compress Image to webp`) for common invocations.
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## CLI Flags
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| Flag | Description |
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|------|-------------|
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| `-i` | Input file or folder (required) |
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| `-o` | Output base path (default: `converted_comics`) |
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| `-r` | Recurse into subfolders |
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| `-s` | Skip if output already exists |
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| `-q` | WebP quality 0–100 (default: 75) |
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| `-p` | Parallel processing (all CPUs) |
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| `-c` | Parallel with N CPUs |
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| `-d` | PDF-only mode |
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| `-j` | Image-only mode |
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| `-n` | Zebra PRN mode (generates PNG + WebP Base64 URI) |
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| `-a` | Copy unprocessed files to output |
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## Architecture
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**Data flow:** Input (`.cbr`/`.cbz` archives or loose images) → extract → convert each image to WebP → repack as `.cbz`.
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### Core library (`iMGcompress-core`)
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- **`Compressor.cs`** — Central engine. Reads RAR/ZIP archives via `SharpCompress`, converts images to WebP via `Imazen.WebP`, and writes output `.cbz`. Handles solid and non-solid archives separately. The first image in an archive (cover) is preserved without conversion.
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- **`FileProcessor.cs`** — Orchestrates parallel or sequential processing over a file list. Inner class `ProcessorFlags` carries all options. Writes the final compression report.
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- **`FileParser.cs`** — Recursively enumerates input files.
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- **`ImageExtractor.cs`** — Implements `IRenderListener` (iText) to extract images from PDF pages and produce a `.cbz`.
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- **`PixelMap.cs`** — Parses Portable Bitmap formats (PBM/PGM/PPM, variants P1–P6) into `System.Drawing.Bitmap` before WebP encoding.
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- **`Logger.cs`** — Thread-safe colored console/file logger. `LogLevel`: Error, Warning, Info, Verbose.
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- **`file_stat.cs`** — Simple DTO tracking per-file uncompressed/compressed sizes for statistics.
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### Console app (`ComicCompress`)
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`Program.cs` parses flags, builds a `ProcessorFlags`, calls `FileParser` to enumerate targets, then hands off to `FileProcessor`. Video (MP4→WebM) conversion uses `Xabe.FFmpeg`. Zebra PRN rendering uses `BinaryKits.Zpl.Viewer`.
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## Key Dependencies
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| Package | Purpose |
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|---------|---------|
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| `SharpCompress` | Read/write RAR and ZIP archives |
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| `Imazen.WebP` + `libwebp.dll` | WebP encoding (requires `libwebp.dll` in output dir) |
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| `Magick.NET-Q8-x64` | Advanced image format support (TIFF, etc.) |
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| `iTextSharp` / `itext` | PDF parsing |
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| `Xabe.FFmpeg` | Video conversion |
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| `BinaryKits.Zpl.Viewer` | Zebra PRN label rendering |
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| `McMaster.Extensions.CommandLineUtils` | CLI argument parsing |
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**`libwebp.dll` must be present** alongside the executable at runtime — it is checked into the repo root.
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+13
-13
@@ -7,6 +7,7 @@
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<OutputName>ComicCompress</OutputName>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<Configurations>Debug;Release;ReleaseWDbg</Configurations>
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<Version>3.1.0.0</Version>
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</PropertyGroup>
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<ItemGroup>
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@@ -26,21 +27,20 @@
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<ItemGroup>
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<PackageReference Include="BinaryKits.Zpl.Viewer" Version="1.2.1" />
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<PackageReference Include="GroupDocs.Parser" Version="23.8.0" />
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<PackageReference Include="Imazen.WebP" Version="10.0.1" />
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<PackageReference Include="itext7" Version="8.0.1" />
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<PackageReference Include="iTextSharp" Version="5.5.13.4" />
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<PackageReference Include="BinaryKits.Zpl.Viewer" Version="1.3.1" />
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<PackageReference Include="Imazen.WebP" Version="11.0.0" />
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<PackageReference Include="iTextSharp" Version="5.5.13.5" />
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<PackageReference Include="LibHeifSharp" Version="3.2.0" />
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<PackageReference Include="Magick.NET-Q8-x64" Version="13.6.0" />
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<PackageReference Include="Magick.NET.SystemDrawing" Version="7.2.2" />
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<PackageReference Include="McMaster.Extensions.CommandLineUtils" Version="4.1.1" />
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<PackageReference Include="Pastel" Version="6.0.0" />
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<PackageReference Include="Magick.NET-Q8-x64" Version="14.14.0" />
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<PackageReference Include="Magick.NET.SystemDrawing" Version="8.0.23" />
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<PackageReference Include="McMaster.Extensions.CommandLineUtils" Version="5.1.0" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
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<PackageReference Include="Pastel" Version="7.0.1" />
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<PackageReference Include="Pdfbox" Version="1.1.1" />
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<PackageReference Include="sharpcompress" Version="0.38.0" />
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<PackageReference Include="System.Drawing.Common" Version="9.0.0" />
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<PackageReference Include="Xabe.FFmpeg" Version="5.2.6" />
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<PackageReference Include="Xabe.FFmpeg.Downloader" Version="5.2.6" />
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<PackageReference Include="sharpcompress" Version="0.49.1" />
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<PackageReference Include="System.Drawing.Common" Version="10.0.9" />
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<PackageReference Include="Xabe.FFmpeg" Version="6.0.2" />
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<PackageReference Include="Xabe.FFmpeg.Downloader" Version="6.0.2" />
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</ItemGroup>
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<ItemGroup>
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Binary file not shown.
+66
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# HANDOFF.md
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Current state of the comic compression toolchain as of 2026-06-28.
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## Repositories
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| Repo | Branch | Latest commit |
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|------|--------|---------------|
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| `comic-compress-new` (CLI) | main | `94f3fab` |
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| `iMGcompress-core` (library) | master | `a03d0e5` |
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| `iMGcompress` (GUI) | master | `7b7021a` |
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## What was done in this session (v3.1.0 / v2.0.0)
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### NuGet package updates (all three projects)
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- SharpCompress `0.42` → `0.49.1` (CVE GHSA-6c8g-7p36-r338 fixed)
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- Magick.NET-Q8-x64 → `14.14.0` (multiple CVEs fixed)
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- Imazen.WebP → `11.0.0`
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- Imageflow.AllPlatforms + Imageflow.Net → `0.15.1`
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- iTextSharp → `5.5.13.5`, itext → `9.6.0`
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- McMaster.Extensions.CommandLineUtils → `5.1.0`
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- System.Drawing.Common → `10.0.9`
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### SharpCompress 0.49 breaking API migration (`iMGcompress-core`)
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- `ReaderFactory.Open` → `OpenReader(stream, new ReaderOptions())`
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- `RarArchive/ZipArchive.Open` → `OpenArchive(filename, new ReaderOptions())`
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- `ZipArchive.Create()` → `CreateArchive()`
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- `SaveTo(path, CompressionType)` → `SaveTo(path, new ZipWriterOptions(CompressionType))`
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- Return type `ZipArchive` → `IWritableArchive<ZipWriterOptions>`
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- Removed `using ZstdSharp` (internalized in 0.49)
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### Parallel within-archive compression (`iMGcompress-core`, `-P` flag)
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- New `ProcessArchivePAR2` + `CompressEntrySync` in `Compressor.cs`
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- Batched 3-phase design: sequential read → `Parallel.For` (`ProcessorCount/2` threads) → sequential write
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- Ordering guaranteed by indexed pre-allocated result slots
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- Measured speedup: **~3.4–5×** vs serial on i7-12700KF (10 batch size)
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- Memory bounded per batch; logs strictly in original entry order from write phase
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### MemoryStream pre-sizing (`iMGcompress-core`)
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- All `new MemoryStream()` → `new MemoryStream(entry.Size > 0 ? (int)entry.Size : 4096)`
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- Eliminates buffer-doubling reallocations on all 9 allocation sites in `Compressor.cs`
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### CLI fixes and new flags (`ComicCompress`)
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- Fixed missing `OnExecuteAsync` — app was throwing `InvalidOperationException` on launch
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- Added `-w|--new-webp`: use Imageflow encoder (experimental; benchmarked 8–15% slower than Imazen.WebP)
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- Added `-P|--par-archive`: enable parallel within-archive compression
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### GUI (`iMGcompress`)
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- Added `checkBox_parArchive` (flat-button, location `382,231`, TabIndex 14)
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- Default ON for COMIX and COMIX+PDF modes; OFF for IMAGE and ZEBRA
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- Wired into `FileProcessor.ProcessorFlags` constructor
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- Version bumped to `2.0.0 (28/06/2026)`
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### Other
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- Added `CLAUDE.md` to `comic-compress-new` with build commands and architecture notes
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## Current versions
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- CLI (`ComicCompress`): `3.1.0 (28/06/2026)` — see `Program.cs`
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- GUI (`iMGcompress`): `2.0.0 (28/06/2026)` — see `MGCompress.cs`
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## Known state / open items
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- **Imageflow encoder** (`-w` flag) is wired and working but consistently slower than Imazen.WebP across all tested archive sizes. Kept as an experimental path only.
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- **`libwebp.dll`** must be present alongside the executable — it is checked into the repo root of both `comic-compress-new` and `iMGcompress-core`.
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- The GUI runs single-threaded on the UI thread (`button_start_Click` is synchronous). Long jobs block the window. Not addressed in this session.
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+41
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@@ -11,9 +11,9 @@ using System.Drawing;
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using System.Linq;
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using System.Runtime.InteropServices;
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using GroupDocs.Parser;
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using GroupDocs.Parser.Data;
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using iText.Kernel.Pdf;
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//using GroupDocs.Parser;
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//using GroupDocs.Parser.Data;
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//using iText.Kernel.Pdf;
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using Imazen.WebP;
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@@ -30,7 +30,6 @@ using ImageMagick;
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using javax.xml.transform;
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using System.Collections.Concurrent;
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using iText.Barcodes.Dmcode;
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using ZstdSharp;
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using Xabe.FFmpeg.Downloader;
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using System.Reflection;
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using Microsoft.VisualBasic;
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@@ -63,7 +62,17 @@ namespace ComicCompressor
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//string progVersion = "Version 3.0.0 - (21/11/2024)";
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// In core changed color of percent save to white
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string progVersion = "Version 3.0.1 - (23/01/2025)";
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//string progVersion = "Version 3.0.1 - (23/01/2025)";
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// Updated NuGet packages (SharpCompress 0.49, Magick.NET 14.14, System.Drawing.Common 10.0,
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// itext 9.6, Imazen.WebP 11.0, McMaster 5.1). SharpCompress 0.49 API migration.
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// Pre-sized MemoryStream allocations with entry.Size (reduced GC pressure).
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// Fixed missing OnExecuteAsync (CLI was throwing InvalidOperationException on launch).
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// Added -w|--new-webp flag (Imageflow encoder; benchmarked slower than Imazen.WebP).
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// Added -x|--par-archive: parallel image compression within archive (~4-5x speedup).
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// Batched 3-phase: sequential read → Parallel.For (ProcessorCount/2) → sequential write.
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// GUI: added Par.Archive checkbox (default ON for COMIX/COMIX+PDF modes).
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string progVersion = "Version 3.1.0 - (27/06/2027)";
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public static int Main(string[] args) => CommandLineApplication.Execute<Program>(args);
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#region INPUT_FLAGS
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@@ -103,6 +112,12 @@ namespace ComicCompressor
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[Option("-a|--copyall", Description = "Copy all unprocessed files")]
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public bool DoCopyAll { get; } = false;
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[Option("-w|--new-webp", Description = "Use Imageflow encoder (faster JPEG→WebP transcoding, no full pixel decode)")]
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public bool NewWebp { get; } = false;
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[Option("-x|--par-archive", Description = "Parallel image compression within each archive (~4-5x faster, uses half the CPUs)")]
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public bool ParArchive { get; } = false;
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#endregion
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#region STATISTICS
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@@ -141,20 +156,30 @@ namespace ComicCompressor
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// });
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//}
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private void OnExecute()
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FileProcessor.ProcessorFlags flags = new FileProcessor.ProcessorFlags(null, null,
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recursive: false,
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skip: false,
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parallel: false,
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pdf_only: false,
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image_only: false,
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zebra: false,
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copy_all: false,
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new_webp: false
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);
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private async Task OnExecuteAsync()
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{
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File_statistics.Clear();
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flags.New_webp = NewWebp;
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flags.Par_archive = ParArchive;
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myColors = new Color[names.Count()];
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for(int i = 0; i< myColors.Length; i++)
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for (int i = 0; i < myColors.Length; i++)
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{
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KnownColor randomColorName = names[randomGen.Next(names.Length)];
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myColors[i] = Color.FromKnownColor(randomColorName);
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myColors[i] = Color.FromKnownColor(randomColorName);
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}
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//ImageExtractor7.MainBox();
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Stopwatch sw = Stopwatch.StartNew();
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@@ -164,28 +189,15 @@ namespace ComicCompressor
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Logger.Log(progVersion, LogLevel.Verbose, true);
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//var progress = new Progress<ProgressInfo>( p => Logger.Log(p.ToString(), LogLevel.Verbose, true) );
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//FFmpeg.SetExecutablesPath(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location));
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//FFmpegDownloader.GetLatestVersion(FFmpegVersion.Official,progress);
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//==//FFmpeg.SetExecutablesPath (Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "FFmpeg"));
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//Logger.Log(FFmpeg.ExecutablesPath, LogLevel.Verbose, true);
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IList<string> files = new FileParser().ListAllFiles(Input, Recursive);
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Process(files);
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await Process(files);
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long time_query = sw.ElapsedMilliseconds;
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Logger.Log($"ElapsedTime {time_query} ms", LogLevel.Verbose, true);
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Console.ReadKey();
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}
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private async void Process(IList<string> files)
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private async Task Process(IList<string> files)
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{
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Compressor compressor = new Compressor(Logger);
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compressor.Quality = Quality;
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@@ -460,7 +472,7 @@ namespace ComicCompressor
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try
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{
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compressor.Compress(filename, outputPath, file_statistics);
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compressor.Compress(filename, outputPath, flags:flags);
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}
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catch (Exception e)
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{
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@@ -825,10 +837,10 @@ namespace ComicCompressor
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}
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}
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image.Dispose();
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#if true
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using (MemoryStream m = new MemoryStream())
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{
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Reference in New Issue
Block a user